I'm currently developing a game set beneath the earth's surface, where players take on the role of a barmaid tasked with earning their way out of servitude. The primary objective is to accumulate wealth and status through various means while navigating the complexities of life in an underground tavern. Key features include multiple playable characters, each with unique personalities and storylines, as well as elements of simulation that allow players to manage their daily routines and relationships with patrons. This project is still in its infancy, with development just beginning.
Others
windows
v0.8
English
11/4/2025